krull (Green) vs. Rhino (White)
11 point Match
Game 01 Match to 11. Score Green-White: 10-6 (Crawford)
Move 1
Green




Pip: 167
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 167
#PlyMoveEquity
*138/5 6/5 0,095
2313/10 6/5-0,017 (-0,112)
3324/23 13/10-0,021 (-0,116)
4324/21 24/23-0,027 (-0,122)
5324/20-0,028 (-0,123)
Move 1
White




Pip: 167
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 163
#PlyMoveEquity
*1324/23 13/11-0,146
2324/21-0,149 (-0,003)
3324/22 24/23-0,152 (-0,006)
4313/11 6/5-0,156 (-0,010)
5313/10-0,173 (-0,027)
Move 2
Green




Pip: 164
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 163
#PlyMoveEquity
*1R24/21 13/9 0,105
   95% confidence interval:
- money cubeless eq.: 0,184 ±0,015.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 25522 games),
played 2-ply (precise),
random seed, with race database.
2R24/20 13/10 0,103 (-0,001)
   95% confidence interval:
- money cubeless eq.: 0,177 ±0,013.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 34645 games),
played 2-ply (precise),
random seed, with race database.
3R24/20 24/21 0,098 (-0,006)
   95% confidence interval:
- money cubeless eq.: 0,173 ±0,014.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 33771 games),
played 2-ply (precise),
random seed, with race database.
4R13/9 13/10 0,098 (-0,006)
   95% confidence interval:
- money cubeless eq.: 0,182 ±0,013.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 32882 games),
played 2-ply (precise),
random seed, with race database.
5R24/21 6/2* 0,096 (-0,009)
   95% confidence interval:
- money cubeless eq.: 0,169 ±0,014.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 40439 games),
played 2-ply (precise),
random seed, with race database.
Move 2
White




Pip: 164
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 156
#PlyMoveEquity
1R24/18-0,244
   95% confidence interval:
- money cubeless eq.: -0,426 ±0,014.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 39152 games),
played 2-ply (precise),
random seed, with race database.
*2R23/22 13/8-0,247 (-0,002)
   95% confidence interval:
- money cubeless eq.: -0,402 ±0,013.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 33665 games),
played 2-ply (precise),
random seed, with race database.
3R23/22 6/1*-0,252 (-0,008)
   95% confidence interval:
- money cubeless eq.: -0,419 ±0,015.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 30267 games),
played 2-ply (precise),
random seed, with race database.
4R13/8 6/5-0,252 (-0,008)
   95% confidence interval:
- money cubeless eq.: -0,447 ±0,014.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 28072 games),
played 2-ply (precise),
random seed, with race database.
5R23/22 11/6-0,260 (-0,016)
   95% confidence interval:
- money cubeless eq.: -0,411 ±0,013.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 34606 games),
played 2-ply (precise),
random seed, with race database.
Move 3
Green




Pip: 158
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 156
#PlyMoveEquity
*1R13/8 13/9 0,243
   95% confidence interval:
- money cubeless eq.: 0,363 ±0,015.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 23237 games),
played 2-ply (precise),
random seed, with race database.
2R21/16 13/9 0,236 (-0,007)
   95% confidence interval:
- money cubeless eq.: 0,354 ±0,013.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 34655 games),
played 2-ply (precise),
random seed, with race database.
3313/9 6/1* 0,185 (-0,058)
4313/8 9/5 0,144 (-0,098)
5321/16 9/5 0,130 (-0,113)
Move 3
White




Pip: 158
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 147
#PlyMoveEquity
*1R22/13-0,258
   95% confidence interval:
- money cubeless eq.: -0,419 ±0,016.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 18152 games),
played 2-ply (precise),
random seed, with race database.
2R8/4* 6/1*-0,295 (-0,037)
   95% confidence interval:
- money cubeless eq.: -0,488 ±0,016.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 26315 games),
played 2-ply (precise),
random seed, with race database.
3313/4*-0,327 (-0,069)
4311/6 8/4*-0,331 (-0,072)
5322/18 6/1*-0,333 (-0,075)
Move 4
Green




Pip: 149
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 147
#PlyMoveEquity
*1321/9 13/7(2) 0,472
2313/1*(2) 0,379 (-0,092)
3324/18 21/15 13/7(2) 0,357 (-0,115)
4313/7(2) 9/3(2) 0,339 (-0,133)
5321/9 9/3(2) 0,311 (-0,161)
Move 4
White




Pip: 149
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 123
#PlyMoveEquity
*1R8/3 6/3-0,441
   95% confidence interval:
- money cubeless eq.: -0,658 ±0,026.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 5515 games),
played 2-ply (precise),
random seed, with race database.
2R13/10 6/1*-0,470 (-0,030)
   95% confidence interval:
- money cubeless eq.: -0,750 ±0,019.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 10967 games),
played 2-ply (precise),
random seed, with race database.
3R8/5 6/1*-0,504 (-0,063)
   95% confidence interval:
- money cubeless eq.: -0,815 ±0,020.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 8907 games),
played 2-ply (precise),
random seed, with race database.
4R24/21 6/1*-0,506 (-0,066)
   95% confidence interval:
- money cubeless eq.: -0,841 ±0,020.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 10761 games),
played 2-ply (precise),
random seed, with race database.
5313/10 8/3-0,530 (-0,090)
Move 5
Green




Pip: 141
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 123
#PlyMoveEquity
*129/4 6/4 0,611
229/7 6/1* 0,346 (-0,265)
318/1* 0,294 (-0,317)
419/7 8/3 0,271 (-0,340)
519/2 0,266 (-0,345)
Move 5
White




Pip: 141
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 116
#PlyMoveEquity
1R13/7 13/11-0,537
   95% confidence interval:
- money cubeless eq.: -0,851 ±0,021.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 5947 games),
played 2-ply (precise),
random seed, with race database.
*2R13/5-0,562 (-0,025)
   95% confidence interval:
- money cubeless eq.: -0,904 ±0,025.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 6595 games),
played 2-ply (precise),
random seed, with race database.
3R11/5 6/4-0,567 (-0,030)
   95% confidence interval:
- money cubeless eq.: -1,027 ±0,024.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 8990 games),
played 2-ply (precise),
random seed, with race database.
4R13/7 11/9-0,575 (-0,038)
   95% confidence interval:
- money cubeless eq.: -0,932 ±0,023.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 6711 games),
played 2-ply (precise),
random seed, with race database.
5R13/7 6/4-0,582 (-0,045)
   95% confidence interval:
- money cubeless eq.: -1,015 ±0,023.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 6680 games),
played 2-ply (precise),
random seed, with race database.
Move 6
Green




Pip: 133
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 116
#PlyMoveEquity
*1R24/20*/16 5/1*(2) 0,707
   95% confidence interval:
- money cubeless eq.: 1,310 ±0,018.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 14228 games),
played 2-ply (precise),
random seed, with race database.
2R24/20*/16 7/3(2) 0,656 (-0,050)
   95% confidence interval:
- money cubeless eq.: 1,130 ±0,016.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 10379 games),
played 2-ply (precise),
random seed, with race database.
3324/20* 8/4 5/1*(2) 0,681 (-0,026)
4324/20*/16 9/1* 0,680 (-0,026)
5324/20* 9/1* 8/4 0,658 (-0,049)
Move 6
White




Pip: 154
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 100
#PlyMoveEquity
*11bar/23-0,722
Move 7
Green




Pip: 152
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 100
#PlyMoveEquity
*137/2* 6/2 0,816
2316/7 0,659 (-0,156)
3316/11 6/2* 0,653 (-0,163)
4316/11 8/4 0,626 (-0,190)
528/3 7/3 0,610 (-0,205)
Move 7
White




Pip: 154
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 91
#PlyMoveEquity
*13bar/20(2) 13/8 11/6-0,596
23bar/20(2) 11/6 8/3-0,609 (-0,013)
33bar/20(2) 6/1(2)-0,615 (-0,019)
43bar/20(2) 13/3-0,631 (-0,036)
53bar/20(2) 11/1-0,640 (-0,044)
Move 8
Green




Pip: 134
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 91
#PlyMoveEquity
*1316/14 9/7(2) 8/6 0,540
239/7(2) 8/4 0,469 (-0,071)
3316/14 8/6(3) 0,423 (-0,117)
4316/14 8/2 0,414 (-0,126)
5316/14 9/7(2) 4/2 0,405 (-0,135)
Move 8
White




Pip: 134
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 83
#PlyMoveEquity
*1R8/2 6/5-0,781
   95% confidence interval:
- money cubeless eq.: -0,825 ±0,013.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 10412 games),
played 2-ply (precise),
random seed, with race database.
2R13/7 6/5-0,802 (-0,021)
   95% confidence interval:
- money cubeless eq.: -0,898 ±0,010.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 11816 games),
played 2-ply (precise),
random seed, with race database.
3R20/14 6/5-0,802 (-0,021)
   95% confidence interval:
- money cubeless eq.: -1,156 ±0,017.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 4023 games),
played 2-ply (precise),
random seed, with race database.
4313/7 8/7-0,779 ( 0,002)
538/2 3/2-0,779 ( 0,002)
Move 9
Green




Pip: 127
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 83
#PlyMoveEquity
*1314/11 0,675
2314/13 6/4 0,572 (-0,103)
337/4 0,539 (-0,136)
426/3 0,470 (-0,205)
528/6 8/7 0,448 (-0,228)
Move 9
White




Pip: 127
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 80
#PlyMoveEquity
1313/9 8/5-0,783
*238/5 6/2-0,783 (-0,000)
3320/16 8/5-0,785 (-0,002)
438/4 8/5-0,788 (-0,005)
5313/10 8/4-0,789 (-0,006)
Move 10
Green




Pip: 120
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 80
#PlyMoveEquity
*1211/8 0,784
2211/9 7/6 0,452 (-0,332)
3111/9 4/3 0,417 (-0,367)
4111/10 6/4 0,348 (-0,436)
5111/9 2/1 0,324 (-0,460)
Move 10
White




Pip: 120
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 77
#PlyMoveEquity
*1313/8 6/4-0,809
238/3 6/4-0,811 (-0,002)
3313/8 13/11-0,812 (-0,003)
4313/6-0,815 (-0,006)
5313/11 6/1-0,815 (-0,006)
Move 11
Green




Pip: 113
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 77
#PlyMoveEquity
*138/6 7/4 0,824
238/3 0,799 (-0,025)
338/6 4/1 0,768 (-0,056)
436/1 0,753 (-0,071)
536/3 4/2 0,753 (-0,071)
Move 11
White




Pip: 113
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 72
#PlyMoveEquity
*138/6 8/7-0,834
2313/11 8/7-0,838 (-0,004)
3313/10-0,839 (-0,005)
4313/11 5/4-0,840 (-0,006)
538/6 5/4-0,840 (-0,006)
Move 12
Green




Pip: 110
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 72
#PlyMoveEquity
1R6/2 4/1 0,814
   95% confidence interval:
- money cubeless eq.: 0,822 ±0,007.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 23370 games),
played 2-ply (precise),
random seed, with race database.
*2R6/2 6/3 0,799 (-0,015)
   95% confidence interval:
- money cubeless eq.: 0,809 ±0,007.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 29054 games),
played 2-ply (precise),
random seed, with race database.
3R7/3 7/4 0,782 (-0,031)
   95% confidence interval:
- money cubeless eq.: 0,799 ±0,006.
Rollout settings:
Truncated rollout, depth 11,
144 games (equiv. 42038 games),
played 2-ply (precise),
random seed, with race database.
428/4 6/3 0,414 (-0,399)
517/3 6/3 0,490 (-0,324)
Move 12
White




Pip: 110
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 65
#PlyMoveEquity
137/1 6/4-0,788
*2313/7 6/4-0,790 (-0,002)
338/2 6/4-0,795 (-0,007)
437/1 3/1-0,797 (-0,009)
5313/7 8/6-0,806 (-0,018)
Move 13
Green




Pip: 102
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 65
#PlyMoveEquity
*138/2 8/3 0,848
237/1 7/2 0,707 (-0,141)
318/3 7/1-0,106 (-0,955)
418/2 7/2-0,176 (-1,024)
517/1 6/1-0,344 (-1,192)
Move 13
White




Pip: 102
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 54
#PlyMoveEquity
*137/1(2)-0,843
238/5 7/4(2) 4/1-0,845 (-0,003)
3320/11 8/5-0,846 (-0,004)
4320/17 8/5 7/1-0,847 (-0,004)
5320/14 7/1-0,847 (-0,005)
Move 14
Green




Pip: 90
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 54
#PlyMoveEquity
*137/2 7/4 0,909
236/1 6/3 0,754 (-0,154)
317/2 4/1 0,334 (-0,575)
416/1 4/1 0,291 (-0,617)
517/4 6/1-0,091 (-1,000)
Move 14
White




Pip: 90
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 46
#PlyMoveEquity
1320/16 8/6-0,906
2320/18 8/4-0,908 (-0,002)
3320/14-0,911 (-0,005)
*438/2-0,916 (-0,010)
5320/16 5/3-0,927 (-0,022)
Move 15
Green




Pip: 84
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 46
#PlyMoveEquity
*116/1 6/4 0,984
216/1 2/off 0,479 (-0,505)
316/1 4/2 0,452 (-0,532)
416/1 3/1 0,440 (-0,543)
Move 15
White




Pip: 84
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 39
#PlyMoveEquity
*1120/18 20/19-0,996
216/4 5/4-0,996 (-0,000)
3120/17-0,996 (-0,001)
416/3-0,997 (-0,001)
516/4 3/2-0,997 (-0,001)
Move 16
Green




Pip: 81
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 39
#PlyMoveEquity
*114/off 1/off 0,996
214/off 4/3 0,993 (-0,003)
314/off 2/1 0,992 (-0,004)
414/off 3/2 0,991 (-0,005)
Move 16
White




Pip: 81
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 34
#PlyMoveEquity
1119/7 18/14-0,983
2119/15 18/10 6/2-0,986 (-0,003)
3119/11 18/14 6/2-0,986 (-0,004)
4119/7 6/2-0,987 (-0,005)
*9119/11 18/10-0,990 (-0,007)
Move 17
Green




Pip: 65
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 34
#PlyMoveEquity
*114/off 2/off 0,990
214/off 4/2 0,986 (-0,004)
314/off 3/1 0,983 (-0,007)
Move 17
White




Pip: 65
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 28
#PlyMoveEquity
*1111/6 10/5 5/off(2)-0,941
2111/1 10/off-0,957 (-0,016)
3111/1 10/5 6/1-0,983 (-0,042)
4111/6 6/1(3)-0,989 (-0,048)
Move 18
Green




Pip: 45
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 28
#PlyMoveEquity
*1D4/off 3/off 0,940
2D4/off 4/1 0,929 (-0,011)
Move 18
White




Pip: 45
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 21
#PlyMoveEquity
*1D3/off 2/off-0,968
2D6/3 2/off-0,976 (-0,008)
3D4/2 3/off-0,977 (-0,008)
4D6/4 3/off-0,977 (-0,009)
5D4/1 2/off-0,980 (-0,011)
Move 19
Green




Pip: 40
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 21
#PlyMoveEquity
*1D4/off 3/off 0,967
2D4/off 4/1 0,964 (-0,003)
Move 19
White




Pip: 40
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 14
#PlyMoveEquity
*1D6/1(3) 5/off-0,943
Move 20
Green




Pip: 20
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 14
#PlyMoveEquity
*1D4/off 2/off 0,935
2D4/off 0,917 (-0,018)
Move 20
White




Pip: 20
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 8
#PlyMoveEquity
*1D4/off 3/off-0,977
2D4/off 4/1-1,000 (-0,023)
Move 21
Green




Pip: 13
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 8
#PlyMoveEquity
*1D2/1 1/off(3) 0,991
2D2/off(2) 0,973 (-0,018)
3D2/1(3) 1/off 0,973 (-0,018)
Move 21
White




Pip: 13
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 4
#PlyMoveEquity
*1D4/off 2/off-1,000
2D4/off-1,000 ( 0,000)
Move 22
Green




Pip: 7
Game 1
11 point match

Green-White:
Score 10-6 (Cr.)
Pip: 4
#PlyMoveEquity
*1D2/off(2) 1,000
krull wins 1 point.
Game 1 simplified statistics (EMG Rated)
PlayerkrullRhino
Ratingextra-terrestrialextra-terrestrial
Overall0,3451,094
Checker play0,3451,094
Double0,0000,000
Take0,0000,000
krull wins the 11-point match with the score 11-6.
Match simplified statistics (EMG Rated)
PlayerkrullRhino
Ratingextra-terrestrialextra-terrestrial
Overall0,3451,094
Checker play0,3451,094
Double0,0000,000
Take0,0000,000
Favorite
krull was 50,50% - 49,50% favorite.

Legend

Checker play

Example:

# Ply Move Equity
* 4 2 13/9 0.091 (-0.024)
    0.6% 15.7%  53.1%    46.9%  12.8%   0.5%

The first line shows the following information:

* 4 rank of the given move (* before the rank indicates that it is the played move)
2 ply of the evaluation
13/9 move string
0.091 cubeful equity of the move
(-0.024) difference of equity with best move

The second line (hidden if the Detail Mode has not been checked) displays the complete cubeless evaluation of the move:

0.6% 15.7% 53.1%   46.9% 12.8% 0.5%
BG G N   N G BG
Player's wins   Player's losses

If you check the Evaluation Parameters, you get additional information about how the evaluation was computed.

Cube actions

Example:

Cube action equity
3-Ply Money equity: 0.469
0.6% 19.4% 66.9% 33.1% 6.7% 0.2%
1. No double 0.711
2. Double, take 0.696 (-0.015)
3. Double, pass 1.000 (+0.289)
Proper cube action: No double 5%

The first two lines display the cubeless evaluation of the position. The evaluation can be of type 1-Ply, 2-Ply, 3-Ply, Mini-Rollout, Rollout or Database. Below the cubeless money equity of the position, the detailed probabilities are also displayed. They are in the same order as the detailed line for the checker play.

The next section displays the cubeful equities of the possible cube actions. From the point of view of the player in action there are two possible actions: Double or No Double. If the player in action decides to double, then there are two options for his opponent: either take or pass the offered cube. Therefore, there are three possible actions which can be played: No double, Double, take or Double, pass. The first line corresponds to the correct action for both sides. The second line displays the line which corresponds to the wrong double/no double action but with the correct response of the opponent. Finally, the last line corresponds to the equity you would have if your opponent would do the wrong take/pass decision to an offered double.

In the example above the cubeful equity of not doubling is 0.711 pts/game. Now, if you offer a double and your opponent correctly takes the cube you will only earn 0.696 pts/game on average and finally if you double and your opponent passes you will earn 1 pt. Of course your best equity is the 1 pt you would win if you double and your opponent passes but since you have no control on what your opponent will do, the best action here is not to double so that you secure an equity of 0.711 which is better than the equity of 0.696 you have if you double.

As we have seen, the best equity you can earn here is the 1 pt if your opponent passes. Suppose you have the suspicion that your opponent might pass but you are not sure. Is Snowie able to tell whether you should whip it anyway to profit from his occasional incorrect passes? Yes, Snowie is able to tell you that. Snowie gives you a borderline frequency at which your opponent is supposed to pass to make the theoretically incorrect double practically correct. In our example Snowie says that this frequency is 5%. Therefore, the double becomes correct if you think there is a 5% chance that your opponent passes the cube !

This file has been generated bySnowie Professional Edition Version 4.7.1, a product of SnowieGroup SA
Output date: 8:38:38 ðì, 4/10/2010(Export v2.10)