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17 point match, Score is Charis Christidis: 0, Nikos Mastroperos: 0

Quick Summary:

Charis Christidis  Category Nikos Mastroperos 
World Champ. (-0,0015) Total Error World Class (-0,0053)
World Champ. (-0,0015) Checker Play World Class (-0,0059)
NA Cube Play World Champ. (+0,0000)
0,75 Performance Rating 2,67

 53: 8/3 6/3 
 
 53: 8/3 6/3 
 
 64: 24/14 
 
 21: 24/23 13/11*  
 
 66: Cannot Move 
 
 66: 13/1*(2)  
 
 31: Cannot Move 
 
 No double 
XGID=-aaB--D-B---bEa--b-d--b-bB:0:0:-1:00:0:0:0:17:10 Pip=161-132
 
Analyzed in 4-ply No double Double/Take
  Player Winning Chances: 73,76% (G:50,83% B:0,83%) 73,78% (G:50,98% B:0,83%)
  Opponent Winning Chances: 26,24% (G:6,30% B:0,40%) 26,22% (G:6,34% B:0,41%)
  Cubeless Equities +0,935 +1,905
Cubeful Equities
played No double:+1,086
     Double/Take:+1,704 (+0,618)
     Double/Pass:+1,000 (-0,086)
 
Best Cube action: Too good to double / Pass
Percentage of wrong take needed to make the double decision right: 12,2%

The last two rolls by both sides have turned this game from a "No Double" to a "Too Good to Double" and Nikos has correctly understood that on the board.


 31: 8/5 6/5 
 
 63: Cannot Move 
 
 32: 13/10 11/9 
 
 62: Bar/23 
 
 62: 10/4 6/4 
XGID=-aaB--D-B---aE-aaa-cb-bAbA:0:0:-1:62:0:0:0:17:10 Pip=159-123
 
1.xgXG Roller++13/11 8/2* eq: +1,211
Player:
Opponent:
76,94% (G:59,89% B:0,45%)
23,06% (G:5,68% B:0,43%)
2.playedXG Roller++10/4 6/4eq: +1,184 (-0,027)
Player:
Opponent:
77,45% (G:56,06% B:0,65%)
22,55% (G:4,41% B:0,23%)
3.4-ply23/21 8/2* eq: +1,104 (-0,107)
Player:
Opponent:
74,27% (G:55,45% B:1,39%)
25,73% (G:7,45% B:0,76%)
4.4-ply9/7 8/2* eq: +1,102 (-0,109)
Player:
Opponent:
74,29% (G:55,13% B:1,32%)
25,71% (G:7,23% B:0,63%)
5.4-ply10/2* eq: +1,094 (-0,117)
Player:
Opponent:
74,10% (G:55,12% B:1,26%)
25,90% (G:7,34% B:0,63%)

XG prefers the hit from the very strong 4pt. Black has more than enough men on the zone and attacking on the two point is quite attractive. In addition the not-turned cube gives some more flexibility for black to play aggressively and possibly "cash" if things begin to go wrong.


 31: Cannot Move 
 
 21: 9/6 
XGID=-aaB--D-B---aE--aa-bbbbAbA:0:0:-1:21:0:0:0:17:10 Pip=159-115
 
1.xgXG Roller++13/11 9/8eq: +1,324
Player:
Opponent:
80,75% (G:58,33% B:0,71%)
19,25% (G:3,14% B:0,14%)
2.XG Roller++23/20eq: +1,300 (-0,024)
Player:
Opponent:
79,90% (G:58,09% B:0,64%)
20,10% (G:3,59% B:0,19%)
3.XG Roller++23/21 9/8eq: +1,292 (-0,032)
Player:
Opponent:
80,50% (G:56,65% B:0,71%)
19,50% (G:3,24% B:0,15%)
4.XG Roller++13/10eq: +1,273 (-0,051)
Player:
Opponent:
79,31% (G:58,90% B:0,64%)
20,69% (G:3,77% B:0,19%)
5.XG Roller++13/11 8/7eq: +1,250 (-0,074)
Player:
Opponent:
78,91% (G:58,53% B:0,68%)
21,09% (G:3,79% B:0,18%)
6.playedXG Roller++9/6eq: +1,234 (-0,090)
Player:
Opponent:
78,50% (G:59,58% B:0,65%)
21,50% (G:4,11% B:0,20%)

Nikos tried for a play that increases the chances that he will attack on Charis' 2 point blot, however he also gave some pretty good entering rolls for white, with 21 being a big joker. One more point to consider is that 8 and 7 points would be nice to make, in case white enters with a two, and 9/6 does not server that goal.


 61: Cannot Move 
 
 65: 13/2*  
 
 51: Cannot Move 
 
 52: 23/16 
 
 43: Cannot Move 
 
 31: 6/2 
 
 52: Cannot Move 
 
 32: 16/11 
 
 62: Cannot Move 
 
 41: 24/20 8/7 
XGID=-a-B--D-B----Ea--a-bbbbbbB:0:0:-1:41:0:0:0:17:10 Pip=161-85
 
 62: Cannot Move 
 
 22: 20/14 11/9 
 
 21: Cannot Move 
 
 53: 14/11 9/4 
XGID=---B--D-B--a-E--a-abbbbbbB:0:0:-1:53:0:0:0:17:10 Pip=161-72
 
1.playedXG Roller++14/11 9/4eq: +1,961
Player:
Opponent:
98,20% (G:96,13% B:0,58%)
1,80% (G:0,00% B:0,00%)
2.XG Roller++14/11 7/2eq: +1,958 (-0,004)
Player:
Opponent:
98,06% (G:96,01% B:0,56%)
1,94% (G:0,00% B:0,00%)
3.XG Roller++14/6eq: +1,955 (-0,006)
Player:
Opponent:
98,01% (G:95,86% B:0,57%)
1,99% (G:0,00% B:0,00%)
4.XG Roller++14/9 7/4eq: +1,955 (-0,006)
Player:
Opponent:
98,00% (G:95,77% B:0,60%)
2,00% (G:0,00% B:0,00%)
5.xgXG Roller++9/4 7/4eq: +1,951 (-0,010)
Player:
Opponent:
97,93% (G:95,43% B:0,58%)
2,07% (G:0,00% B:0,00%)

Preparing yourself against 66 is the primary goal in such positions. Next goal should be trying to bear in a checker on relatively high point (e.g. 4pt in here) and not bury checkers deep in.


 52: Cannot Move 
 
 52: 11/6 7/5 
 
 44: Cannot Move 
 
 64: 6/Off 5/1 
XGID=---B--D-B----E-----cccbbbB:0:0:-1:64:0:0:0:17:10 Pip=161-57
 
1.playedXG Roller++6/Off 5/1eq: +1,944
Player:
Opponent:
97,32% (G:95,51% B:0,80%)
2,68% (G:0,00% B:0,00%)
2.XG Roller++6/Off 4/Offeq: +1,917 (-0,027)
Player:
Opponent:
96,25% (G:93,74% B:1,25%)
3,75% (G:0,00% B:0,00%)
3.XG Roller++6/2 6/Offeq: +1,787 (-0,156)
Player:
Opponent:
93,24% (G:86,13% B:0,64%)
6,76% (G:0,00% B:0,00%)

Nikos correctly chose the safest play, as gammon rate is really high anyway.


 21: Cannot Move 
 
 22: 6/4 6/Off 
 
 55: Cannot Move 
 
 44: 5/1(2) 4/Off(2) 
XGID=---B--D-B----E------bdbbcB:0:0:-1:44:0:0:0:17:10 Pip=161-39
 
1.played4-ply5/1(2) 4/Off(2)eq: +2,005
Player:
Opponent:
99,05% (G:98,14% B:1,56%)
0,95% (G:0,00% B:0,00%)
2.4-ply4/Off(4)eq: +1,962 (-0,043)
Player:
Opponent:
96,93% (G:93,86% B:4,45%)
3,07% (G:0,00% B:0,00%)
3.1-ply5/1 4/Off(3)eq: +1,176 (-0,829)
Player:
Opponent:
70,41% (G:59,59% B:2,33%)
29,59% (G:0,00% B:0,00%)

At such positions (really high gammon rates) we can see that the play that gives more gammons is the play that gives more wins (in contrast to the 4 checkers off play). The reason is that the most probable way white will save the gammon is the scenario where he manages to a checker.


 54: Bar/20 
 
 61: 4/3 4/Off 
 
 63: Bar/19 13/10 
 
 31: 3/Off 1/Off 
 
 51: 20/15 19/18 
 
 62: 3/Off 2/Off 
 
 21: 13/12 13/11 
 
 66: 3/Off 2/Off 1/Off(2) 
 
 21: ???? 
 
 66: 1/Off(2) 
XGID=---B--E-A-AABA-A--A-----b-:0:0:-1:66:0:0:0:17:10 Pip=135-2
 
 Wins a Gammon 2pts. 
 

Game Summary:

Charis Christidis  Category Nikos Mastroperos 
0
-0,003(-0,01%)
Move Errors
Equity lost (cost)
2(1)
-0,123(-0,47%)
0
+0,000
Double Errors
Equity lost (cost)
0
+0,000
0
+0,000
Take Errors
Equity lost (cost)
0
+0,000
0 Outplays 0
0
-0,003(-0,01%)
Total Error
Equity lost (cost)
2(1)
-0,123(-0,47%)
0
-1,893(-7,19%)
Joker
Luck
2
+1,893(+7,19%)
World Champ.
0,75
Level of Play
Performance Rating
World Class
2,67
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on 30/11/2013 1:45:35 πμ